
A Python-based 2D action RPG inspired by Legend of Zelda with real-time combat, character upgrades, and multiple enemy types.
A complete 2D action RPG built with Python and Pygame, featuring real-time combat, character progression, and an explorable tile-based world.
Includes 5 weapons, 2 magic spells, 4 unique enemy types with distinct AI behaviors, and an attribute upgrade system with 5 upgradeable stats.
Features a Y-sort camera system, particle effects, sprite animations, audio integration, and an interactive upgrade menu.
Built with an object-oriented Entity system using sprite-based architecture with custom collision detection and rendering groups.